Lau Girona
I make things go boom, sparkle, and whoosh in Unreal Engine. Hover to peek, tap to watch the whole thing.
Demo Reel
Everything in one go
The highlights reel — a quick tour through my favorite effects, all in one watch.
Stuff I'm Good At
A quick rundown of what I bring to a team — heavy on real-time effects, game feel, and shipping things that run well.
- Real-time VFX in Niagaraexplosions, spells, hits, trails — stylized and punchy
- Niagara parameterization for gameplayexposed params programmers can drive at runtime
- Game feel: timing, impact & readabilityeffects that look good and feel good
- Materials & shaders for FXcustom looks without the heavy cost
- Texturing, PBR & Photoshopflipbooks, masks, hand-tuned textures
- Optimization & performancekeeping effects light and pipeline-friendly
- Small teams, real ownershipself-driven, happy to take a whole area
Always Learning
I leveled up my craft through pro-level mentorship from industry VFX artists, then kept going on my own. Every day I push further by studying breakdowns, tools, and techniques shared across the VFX community and the wider internet.
- Completed · Niagara
Bringing Artistic Game Effects to Life with Niagara
31 lessons · 26h of advanced real-time VFX
by Kisong Lee - Completed · Niagara
Unlocking the Magic: Advanced Fantasy-Style FX with Niagara
30 lessons · 22h of fantasy-style FX mastery
by Kisong Lee