Unreal Engine VFX Artist

Lau Girona

I make things go boom, sparkle, and whoosh in Unreal Engine. Hover to peek, tap to watch the whole thing.

Demo Reel

Everything in one go

The highlights reel — a quick tour through my favorite effects, all in one watch.

Stuff I'm Good At

A quick rundown of what I bring to a team — heavy on real-time effects, game feel, and shipping things that run well.

  • Real-time VFX in Niagaraexplosions, spells, hits, trails — stylized and punchy
  • Niagara parameterization for gameplayexposed params programmers can drive at runtime
  • Game feel: timing, impact & readabilityeffects that look good and feel good
  • Materials & shaders for FXcustom looks without the heavy cost
  • Texturing, PBR & Photoshopflipbooks, masks, hand-tuned textures
  • Optimization & performancekeeping effects light and pipeline-friendly
  • Small teams, real ownershipself-driven, happy to take a whole area

Always Learning

I leveled up my craft through pro-level mentorship from industry VFX artists, then kept going on my own. Every day I push further by studying breakdowns, tools, and techniques shared across the VFX community and the wider internet.

  • Completed · Niagara

    Bringing Artistic Game Effects to Life with Niagara

    31 lessons · 26h of advanced real-time VFX

    by Kisong Lee
  • Completed · Niagara

    Unlocking the Magic: Advanced Fantasy-Style FX with Niagara

    30 lessons · 22h of fantasy-style FX mastery

    by Kisong Lee